2 More Minutes Games presents

The Ultimate Car Battle Game

Toy cars. Big battles. Pick a die-cast racer, learn who beats who, and smash it out on the track — Quick Battle for a spare five minutes, or climb the Tower when you want one more floor.

The garage

Meet the racers

Every car has its own look, stats, and four attacks — including a special that feels huge. Your car’s type is a shield color. Each attack has its own color too, so you can still hit STRONG even if your racer’s type is in trouble.

Kevin
Kinetic

Kevin

Reigning champion. Bear Power.

Boomer
Kinetic

Boomer

Vanishes, splits in two, then calls a swarm of clones.

Pincher
Bio

Pincher

Mandible bumper. Burrows under the lane and erupts beneath you.

Johnny
Tech

Johnny

Engineer villain. Builds a combat mech and calls down a satellite lance.

Sharky
Electric

Sharky

Electric shark-bot. Spins to dodge, then locks on with a shock bite.

Glitch
Tech

Glitch

Reality-bending gremlin. Teleports, freezes time, overflows the buffer.

Blocky
Armored

Blocky

Hurls a stream of blocks, rams with a wall, then Fortress Mode.

Tractor
Armored

Tractor

Slow powerhouse. Hay bales, GPS plow, dirt tornado.

High Voltage
Electric

High Voltage

High-voltage speedster. Overcharges a field, then Thunder Run.

Pinky
Electric

Pinky

Pink party bug. High-beams, horn blast, disco ball beams.

Tank
Armored

Tank

Heavy iron fortress. Seismic stomp and a magnetic pulse.

Shadow Rogue
Tech

Shadow Rogue

Stealth drone. Melts into shadow, then ambushes from below.

Bubbles
Bio

Bubbles

Soap-powered racer. Foam floods the track; rainbow pops short circuits.

Viper
Bio

Viper

Acidic fuel. Coils, bites, and leaves venom burning.

Rustbucket Ralph
Kinetic

Rustbucket Ralph

Scrappy underdog. Junk toss, rust cloud, duct-tape armor.

Championship surprises

Hidden bosses

These three wait at the top of Battle Tower. Beat them and they join your garage — then you can pick them in Quick Battle, Team, and Tag Team.

Megatooth Rex
Bio

Megatooth Rex

Extinction-class boss. Meteor Bite, then a flaming skyfall finisher.

Deep Freeze
Kinetic

Deep Freeze

Freezer-class ice cream truck. Sprinkle shot, swirl tornado, brain freeze.

Zorp
Tech

Zorp

Space-class visitor. Black holes, little aliens, and a Super Nova.

Coming Soon
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New bosses may roll in later. Stay tuned.

Coming Soon
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Keep climbing. More bosses are on the way.

How you want to race

Game modes

Quick Battle is free to try with a starter garage. One in-app purchase unlocks every racer plus Team, Tag Team, and Battle Tower. No subscription. No extra packs.

Mode select — Quick Battle, Team, Tag Team, Battle Tower

Quick Battle

Classic 1v1. Pick your car, pick a rival (or let the game pick), and fight. Your racer is left off the opponent list so you never mirror yourself. Short fights. Type edges are real, but they don’t auto-win the match.

How to play: Garage → choose a car → choose a rival → tap attacks. First to KO wins. Rematch uses the same lineup with a fresh form swing so it doesn’t feel cloned.

Team Battle

3v3 or 5v5. You line up your cars — pick order is battle order. When one falls, the next jumps in. The survivor keeps their HP. No Tower buffs or nerfs. Mirrors across teams are allowed.

How to play: Pick team size → build your lineup → build (or randomize) the other team → fight. After a KO, tap NEXT CAR to send the following teammate in.

Tag Team Battle

Same 3v3 or 5v5 teams, but you choose when to tag. Swaps are limited (2 in 3v3, 3 in 5v5), and a voluntary tag ends your turn. Bench cars keep their HP. A KO replacement does not spend a tag.

How to play: Build teams like Team Battle. On your turn, attack or tap TAG to swap a living teammate in. Save tags for a bad matchup.

Battle Tower

Climb Minor, then Major, then Championship. Foes get tougher as you rise. Hidden bosses wait at the top. Beat them and they join the garage. Continue tokens can save a climb — the bosses are meant to feel huge.

How to play: Pick one car for the whole climb. Choose a circuit. Win the floor, take a small reward, and keep going. STRONG hits do full double damage here. Lose a Championship boss and you may get a small boost the next time you face them.

Couch rules

How to play

A fight, step by step

  1. Pick a mode, then pick your racer (or your team).
  2. Higher SPD goes first. Tie? You go first. After that, you take turns.
  3. Each car has four attacks. Look at the color badge on the button — that’s the attack’s type, not always your car’s type.
  4. Tap the color that beats their shield for a STRONG hit. A bad color is WEAK (still hits, just softer). Same color is NORMAL.
  5. Don’t spam the same big attack — it misses more. Cool Down is how many of your turns you wait before using it again.
  6. When HP hits zero, that car is out. In Team, the next one jumps in. In Tag Team, you pick a living teammate.

In a fight, tap HELP for a cheat sheet of your moves vs theirs. Attacks actually hit — rams, storms, shocks, and finishers are meant to be loud and readable.

Who beats who

Each color only beats the next one — not the whole circle.

Type circle. Outer yellow arrows are STRONG. Inner orange arrows are WEAK. Kinetic Electric Tech Bio Armored

STRONG WEAK

  • Yellow arrow pointing at their type? STRONG.
  • Orange arrow pointing at you from their type? WEAK.
  • Anything else — even further around the circle — is NORMAL.

Example: Kinetic smashes Electric. Against Tech? Just NORMAL. If your car type is in trouble, that’s okay — use a different attack color.

Battle Tower: STRONG hits do double damage. Quick Battle and Team: types still matter, but the boost is a bit smaller so fights stay close.

A flashy attack connecting in battle

Parents

Built for kids

Plain language. No chat. No strangers. No ads chasing them around. The game plays fully offline — plane, car, or couch. Buying or restoring the full unlock uses Apple’s store for a moment.

Free Quick Battle with a starter garage. Unlock the full garage and the other modes with one purchase. Not a monthly bill.